| This picture is a fairly straightforward Bryce image with a little twist. All the textures are standard, even the translucent cone I used to simulate the light. The man is an standard mesh that comes with Character Studio for 3D Studio Max. I took the Bryce rendering in Photoshop, pasted the man over it, then pasted a semi-transparent copy of the rendering over that to give the appearance of the man being in the light. |